Steeriously  0.1
 All Classes Namespaces Functions Variables Typedefs Enumerations Pages
Public Member Functions | Public Attributes | List of all members
steer::Vector2 Struct Reference

A 2D vector struct used in many steering calculations. More...

#include <Vector2.hpp>

Public Member Functions

 Vector2 ()
 Default constructor.
 
 Vector2 (double a, double b)
 
void Zero ()
 Set both x and y values to zero.
 
bool isZero () const
 Returns true if both x and y values are zero.
 
double Length () const
 Returns the length of the vector.
 
double LengthSq () const
 Returns the squared length of the vector (thereby avoiding sqrt).
 
void Normalize ()
 Normalizes the vector.
 
double Dot (const Vector2 &v2) const
 Returns the dot product of the vector.
 
int Sign (const Vector2 &v2) const
 Returns positive if v2 is clockwise of this vector, negative if anticlockwise (assuming y-axis is pointing down and x-axis is pointing right).
 
Vector2 Perp () const
 Returns the vector that is perpendicular to this vector.
 
void Truncate (double max)
 
double Distance (const Vector2 &v2) const
 
double DistanceSq (const Vector2 &v2) const
 
void Reflect (const Vector2 &norm)
 
Vector2 GetReverse () const
 
const Vector2operator+= (const Vector2 &rhs)
 
const Vector2operator-= (const Vector2 &rhs)
 
const Vector2operator*= (const double &rhs)
 
const Vector2operator/= (const double &rhs)
 
bool operator== (const Vector2 &rhs) const
 
bool operator!= (const Vector2 &rhs) const
 

Public Attributes

double x
 
double y
 

Detailed Description

A 2D vector struct used in many steering calculations.


The documentation for this struct was generated from the following file: